The use of digital technologies in the organization of higher and additional education classes
DOI:
https://doi.org/10.31489/2022ped1/75-82Keywords:
education, eco-tourism, youth tourism, digital technologies, Internet service, Kahoot, distance education, learning efficiency, learning technologies, educational activities.Abstract
The digital transformation of the sphere of higher and additional education means the transformation of both the educational process itself and its organizational structures. Today, during the coronavirus pandemic, the use of digital technologies is especially relevant. The article discusses the problems of using these technologies in higher and additional education, their advantages and disadvantages. We point out that the wide dissemination of digital technologies in higher education requires significant investments for the development of the digital infrastructure of universities. Digitalization is especially relevant for universities, as competition for the selection of the best students and teachers increases, and university graduates need the ability to apply digital technologies in practice. Having a huge potential for use in the educational environment, cloud-based digital platforms are becoming an integral part of the productive interaction between the teacher and students. The article presents the advantage of using the Kahoot digital platform in the development of practical and creative tasks for organizations of higher and additional education. We pay special attention to effectiveness of using the online service in conducting practical classes in distance learning during the pandemic. The main advantages and disadvantages of using such platforms as Google Classroom, Quizizz and Kahoot are highlighted. As an effective way to involve students and the younger generation in the educational process, the development of tests in the Kahoot program is proposed, which contributes to the activation of cognitive activity and interactive skills, stimulation of thought processes, as well as optimization of classroom and extracurricular activities. The study describes in detail the experimental part aimed at testing the program for students of the specialty “Tourism” of the Kokshetau University named after Sh. Ualikhanov and the program of additional education based on the Regional Center for Youth Tourism of Local Lore and Ecology. The paper presents the results of an experiment proving the effectiveness of using the digital program Kahoot during the organization and conduct of classes.